Stephanie Neumann Interaction Design & Photography

Stephanie is a Berlin based photographer and interaction designer with interest in places, memories and interfaces in between the analog and digital world.

Born in Berlin, grew up as an urban native. After her apprenticeship as photographer and her studies in Digital Media she worked at agencies in Berlin, Frankfurt/Main and New York.

As a Master student Stephanie studied at the Hasso Plattner Institute (HPI) in the field of Human-Computer-Interaction and at Potsdam University of Applied Sciences in the field of Interaction Design. With her thesis »Fummel da jetzt nicht rum!« (Don’t touch this!) she completed her Master’s degree (M.A.).

Stephanie furthermore worked as a lecturer and researcher at the Berlin University of the Arts. In October 2013, Stephanie joined the Urban Complexity Lab as a researcher and PhD-Candidate. She is part of the VIKUS project.

Projects Contributions

Publications Published Works

Memory Dialogue – Exploring Artefact-Based Memory Sharing

— alt.CHI, 2017

With the proliferation of personal and social computing there is an increased interest in the field of human-computer interaction to support people’s memory practises. Yet, there is only a limited understanding of the role of artefacts in the social dynamics in memory. With memory dialogue, we introduce a methodology for exploring artefact-based memory sharing. Participants created physical or digital memory artefacts, exchanged them, and reflected on the process. Our qualitative findings show how this method can help uncover the complexity of shared memory. Participants largely chose bonding experiences and created artefacts as conversation starters about differences in their memories.


Blended Prototyping Design for Mobile Applications

  • Benjamin Bähr
  • Stephanie Neumann
— Design Modelling Symposium, 2013

Our work investigates concepts and methods for the design, creation, and application of prototypes for mobile software. It analyzes and compares existing prototyping approaches and develops a new prototyping paradigm called Blended Prototyping.

The general function of a prototype is to generate insights into an idea, which is not fully realized yet. These insights identify mistakes at an early state, and therefore help to avoid expensive misguided developments. A prototype’s value depends on its ability to communicate the exact questions, relevant at the given development stage. Existing prototyping approaches have problems to facilitate collaborative design discussions in bigger teams. Moreover, prototypes generated by these approaches can often just be implemented with such limited functionality, that they can solely be used in early development stages.

Blended Prototyping addresses these issues in using pen paper sketches as a central design element for the prototyping process. It promotes creative work in an interdisciplinary collaborative design and development process. To be applicable in the earliest design phases already, blended prototypes can be created as quickly and easily as possible; they allow however enough complexity to be relevant for the development for as many prototype iterations as needed.

This text describes the Blended Prototyping approach and its implementation in a first running version. It displays important design and interaction processes used in the platform and discusses the results generated by a first practice study with an external development team.

Rethinking Prototyping: Proceedings of the Design Modelling Symposium Berlin


Da musste ich immer mal hin (I had to go there)

  • Stephanie Neumann
— Leipziger Buchmesse, 2012

When Paul moves into the apartment, it is most of the time very cold. We discover the tray that can be pulled out from beneath the kitchen sink. And then there is New Years Eve.

A limited-edition photobook with fragments of memories.


Fummel da jetzt nicht rum! (Don‘t touch this!)

  • Stephanie Neumann
— Master’s thesis, 2012

Interventions and ice breaker in anonymous neighbourhoods.

A mimosa in an elevator, a living room in the park, a story box on tour – and how far reaches neighbourhood?
In a high-rise building with 136 residential units are living comparatively so many neighbors like in a village. However, the coexistence is mostly anonymous.

»You can not make contact with all neighbors. So you cut yourself off and stay alone« (resident). On the ridge between anonymity and liability the work especially strives for embracing so-called weak ties, which are important for the quality of life. With the help of interventions the reference of people to their immediate environment is being explored and the existing neighbourhood concept gets questioned.

Master‘s thesis, University of Applied Sciences. Potsdam, 2012.
Mentor: Prof. Dr. Frank Heidmann, Prof. Reto Wettach


Trust Thy Neighbour: Exploring Information Sharing in anonymous Urban Setting to Support Trust Generation

  • Peter Conradie
  • Stephanie Neumann
  • Jonas Breme
— CHI Sparks Conference, 2011

Trust, along with social capital, has been in decline since reaching a peak in the 1960’s. Trust in society has been identified as being very beneficial: trusting communities fare better on a range of issues. Certain types of trust, familiarity- and strategic based, lend itself to facilitation through ICT, but require the sharing of information. Through a workshop conducted in a high-rise building in Berlin we explored the possibilities of information sharing among neighbours. We conclude that there is willingness to share, but life cycle or age influences the interest in establishing trust in the neighbourhood.